Disclaimer.
This is an English translation of the module. In case of
discrepancy between the translation and the Danish version, the
Danish version of the module is valid.
PURPOSE
In this course, the student acquires basic programming skills.
RATIONALE
Computers are, regardless of the field, one of the most important
tools for problem-solving today. Therefore, the student must gain
knowledge of fundamental computer science concepts in a general
form, enabling them to solve problems using programming.
The student must understand the fundamental concepts within the following theories and methods:
After the course, the student should be able to:
After the course, the student can independently and in collaboration with others implement a program as a solution to a defined task.
The type of instruction is organised in accordance with the general instruction methods of the programme, cf. § 17.
The student is expected to spend 30 hours per ECTS, which for this activity means 150 hours.
Name of exam | Initial programming and visualization |
Type of exam | Written or oral exam |
ECTS | 5 |
Permitted aids | Aids (if any) will be posted on the course page In MOODLE |
Assessment | 7-point grading scale |
Type of grading | Internal examination |
Criteria of assessment | The criteria of assessment are stated in the Examination Policies and Procedures |
Contact: Study Board for Computer Science via cs-sn@cs.aau.dk or 9940 8854
Danish title | Indledende programmering og visualisering |
Module code | DSNDVMLB133 |
Module type | Course |
Duration | 1 semester |
Semester | Autumn
|
ECTS | 5 |
Language of instruction | Danish |
Empty-place Scheme | Yes |
Location of the lecture | Campus Aalborg |
Responsible for the module |
Education owner | Bachelor of Science (BSc) in Data Science and Machine Learning |
Study Board | Study Board of Computer Science |
Department | Department of Computer Science |
Faculty | The Technical Faculty of IT and Design |