Content, progress and pedagogy of the
module
Learning objectives
Knowledge
- explain different technological innovation concepts, -methods,
-tools, -perspectives and -strategies
- explain how innovation and change processes can affect design
of technology or design of products
- explain theories and concepts for user-involving and
user-oriented design processes
- explain models for assessment of technological innovation
and design of new products
- explain theories of user-designer relations
Skills
- draft a user-oriented innovation and design strategy
- plan and conduct a user-involving design game or workshop
- identify appropriate tools, materials and techniques for
facilitating and documenting user-involving design processes
- produce a mock-up, prototype, scenario, sketch or other kind of
material intermediary outcome of a design process
Competences
- plan, facilitate and organize user-involving design
processes
- communicate the results of the innovation and design process
and the results of the design game or workshop
Type of instruction
Lectures, classroom instructions, exercises, seminars, case
analysis, teacher feedback, reflection.
Exam
Exams
Name of exam | Facilitation of Technological Design Processes and
Innovation |
Type of exam | Active participation/continuous evaluation
Re-examination will be a written or oral exam. |
ECTS | 10 |
Assessment | Passed/Not Passed |
Type of grading | Internal examination |
Criteria of assessment | The criteria of assessment are stated in the Examination
Policies and Procedures |