Objectives
The objective of this module is to provide students with the opportunity to mature their acquired competences by focusing on applying skills and competences to practical, real-world research and development activities. By doing so, the module will also support students in building an enhanced understanding of their technical and scientific identity and competence profile in relation to the job market. Finally, experiences from this module can ideally form the basis of topics for a Master’s thesis.
In practise, the module is organised as a 30 ECTS unit where the student follows a game design and development programme under DADIU, The Danish National Academy for Digital Interactive Entertainment. Under the DADIU programme the student is teamed up with students from other educations at other institutions in interdisciplinary teams, and each team has to complete two cycles of computer game design, implementation and evaluation during the semester.
Students who complete the module will obtain:
With respect to Problem-Based Learning students will be able to:
Students who complete the module will be able to:
With respect to Problem-Based Learning students will be able to:
Students who complete the module will be able to:
With respect to Problem-Based Learning students will be able to:
Academically supervised student-governed problem oriented project work
Name of exam | DADIU Game Production |
Type of exam | Oral exam based on a project
Oral examination based on submitted project documentation |
ECTS | 30 |
Permitted aids | With certain aids:
See semester description |
Assessment | Passed/Not Passed |
Type of grading | Internal examination |
Criteria of assessment | The criteria of assessment are stated in the Examination Policies and Procedures |
Danish title | DADIU spilproduktion |
Module code | MSNMEDM3222 |
Module type | Project |
Duration | 1 semester |
Semester | Autumn
|
ECTS | 30 |
Language of instruction | English |
Location of the lecture | Campus Aalborg, Campus Copenhagen |
Responsible for the module |
Study Board | Study Board of Media Technology |
Department | Department of Architecture, Design and Media Technology |
Faculty | The Technical Faculty of IT and Design |