Interactive Systems

2024/2025

Recommended prerequisite for participation in the module

The module builds on the knowledge obtained during the 1st and 2nd semesters

Content, progress and pedagogy of the module

The objective of this project module is to equip students with the abilities to design, build and test advanced interactive system integrating the more traditional information sources with information derived from e.g. computer vision techniques, speech recognition, and contextual knowledge, such as location. Information visualization and presentation can also be considered in an integrated way as well.

The students can freely choose the focus within the above-mentioned fields, however interaction design issues must be considered and elements of user involvement, such as user requirements gathering and/or end user tests must be treated.

Learning objectives

Knowledge

  • Must be able to understand how a particular system e.g. the Semester project of the student, relates to similar systems and, if relevant, to the surrounding society
  • Must be able to understand different aspects of user involvement in a particular system
  • Must have knowledge about methods and architectures for fusion of information
  • Must have knowledge about context-aware interaction.

Skills

  • Must be able to analyze how a particular problem, e.g. the Semester project of the student, relates to an end-user
  • Must be able to analyze a problem and, when relevant, suggest a solution that utilizes information derived from relevant modalities, such as vision, tactile or speech
  • Must be able to design and develop a system - partly or in full - that fuses information from several information sources.
  • Must be able to analyze the required response time of a given system and assess its potential for a realtime responsive implement

Competences

  • Must be able to communicate the above knowledge and skills (using proper terminology) both orally and in a written report
  • Must be able to select relevant theories, methods, and tools, and synthesize them in a new context to produce new knowledge and solutions
  • Be able to independently define and analyse scientific and engineering problems in the area defined by the theme, also in cooperation with external/internal partners or as part of multidisplinary projects
  • Be able to control the working and development process within the project theme

Type of instruction

Project work

Exam

Exams

Name of examInteractive Systems
Type of exam
Oral exam based on a project
ECTS20
Assessment7-point grading scale
Type of gradingInternal examination
Criteria of assessmentThe criteria of assessment are stated in the Examination Policies and Procedures

Facts about the module

Danish titleInteraktive systemer
Module codeESNVGISK3P5
Module typeProject
Duration1 semester
SemesterAutumn
ECTS20
Language of instructionEnglish
Empty-place SchemeYes
Location of the lectureCampus Aalborg
Responsible for the module

Organisation

Education ownerMaster of Science (MSc) in Engineering (Vision, Graphics and Interactive Systems)
Study BoardStudy Board of Electronics and IT
DepartmentDepartment of Electronic Systems
FacultyThe Technical Faculty of IT and Design