Disclaimer.
This is an English translation of the module. In case of
discrepancy between the translation and the Danish version, the
Danish version of the module is valid.
PURPOSE
The purpose of the project module is to introduce students to the
development of interactive physical products that can make everyday
or working life easier in various ways, such as robots and products
with built-in intelligence including movement, simple electronic
control, interface and mechanical solutions are integrated as part
of its functionality and aesthetics. The project is focused on
working with an original, innovative solution at a balanced
technical-aesthetic level, where experiences from the course
modules are integrated into concept development or detailing of the
project. The topic of the project could be the design of kitchen
equipment, dispensers, garden tools, personal aids or toys.
Emphasis is placed on the interplay between an investigative,
testing and reflective methodology and an iterative process.
Project work
The student is expected to spend 30 hours per ECTS, which for this activity means 450 hours.
Name of exam | Interactive Physical Design |
Type of exam | Oral exam based on a project |
ECTS | 15 |
Assessment | 7-point grading scale |
Type of grading | External examination |
Criteria of assessment | The criteria of assessment are stated in the Examination Policies and Procedures |
Contact: Study Board for Computer Science via cs-sn@cs.aau.dk or 9940 8854
Danish title | Interaktivt fysisk design |
Module code | DSNIXDB410 |
Module type | Project |
Duration | 1 semester |
Semester | Spring
|
ECTS | 15 |
Language of instruction | Danish and English |
Empty-place Scheme | Yes |
Location of the lecture | Campus Aalborg |
Responsible for the module |
Education owner | Bachelor of Science (BSc) in Interaction Design |
Study Board | Study Board of Computer Science |
Department | Department of Computer Science |
Faculty | The Technical Faculty of IT and Design |