Disclaimer.
This is an English translation of the module. In case of
discrepancy between the translation and the Danish version, the
Danish version of the module is valid.
PURPOSE
The module aims to support students' practical experience of programming basic applications.
The student is part of a course where concepts, methods and techniques from the course "Introduction to Programming" are used to develop a running application. There will be a focus on programming a prototype, where special efforts will be made in the completion of a subset of the application. The prototype must contain functionality that performs processing of data that is stored in a database on the basis of e.g. input via the user interface. Data must also be able to be extracted from the database and presented in a user interface. The prototype thus involves a fully developed subset of an application with a functional and demonstrable connection between user interface, function layer and database layer.
The teaching is organized in accordance with the general teaching methods for the education, cf. section 17.
The student is expected to spend 30 hours per ECTS, which for this activity means 150 hours.
Name of exam | Applied Basic Programming |
Type of exam | Written or oral exam |
ECTS | 5 |
Assessment | Passed/Not Passed |
Type of grading | Internal examination |
Criteria of assessment | The criteria of assessment are stated in the Examination Policies and Procedures |
Contact: Study Board for Computer Science via cs-sn@cs.aau.dk or 9940 8854
Danish title | Anvendt grundlæggende programmering |
Module code | DSNIXDB212 |
Module type | Course |
Duration | 1 semester |
Semester | Spring
|
ECTS | 5 |
Language of instruction | Danish |
Empty-place Scheme | Yes |
Location of the lecture | Campus Aalborg |
Responsible for the module |
Education owner | Bachelor of Science (BSc) in Interaction Design |
Study Board | Study Board of Computer Science |
Department | Department of Computer Science |
Faculty | The Technical Faculty of IT and Design |