Theoretical Investigation of Interactive Systems


Content, progress and pedagogy of the module

Learning objectives


The student should gain knowledge of:

  • Formulate a theoretical problem within IT development and how different investigations can contribute to solving the formulated problem
  • Systematic investigation of value creation through interactive systems
  • Challenges in organizational implementation of interactive systems


  • The student can evaluate, analyse, and value the impact of new solutions
  • Can evaluate and select methods and techniques to empirically investigate IT applications and software in organisations


  • Can plan and manage the implementation of interactive systems in an organizational context
  • Can justify and evaluate an implementation process in an organisation

Type of instruction

The type of instruction is organised in accordance with the general instruction methods of the programme, cf. § 17.

Extent and expected workload

It is expected that the student uses 30 hours per ECTS, which for this activity means 450 hours



Name of examTheoretical Investigation of Interactive Systems
Type of exam
Oral exam based on a project
Assessment7-point grading scale
Type of gradingExternal examination
Criteria of assessmentThe criteria of assessment are stated in the Examination Policies and Procedures

Additional information

Contact: The Study board for Computer Science at or 9940 8854

Facts about the module

Danish titleTeoretisk undersøgelse af interaktive systemer
Module codeDSNDADK321
Module typeProject
Duration1 semester
Language of instructionDanish and English
Empty-place SchemeYes
Location of the lectureCampus Aalborg
Responsible for the module


Education ownerMaster of Science (MSc) in Information Technology (Digitalisation and Application Development)
Study BoardStudy Board of Computer Science
DepartmentDepartment of Computer Science
FacultyThe Technical Faculty of IT and Design