Audio-Visual Sketching


Recommended prerequisite for participation in the module

No special prerequisites for the module.

Content, progress and pedagogy of the module

Learning objectives


Students who complete the course module will obtain the following qualifications:

  • Understanding the fundamentals of camera usage and how it correlates with virtual cameras in 3D modelling software
  • Understanding the fundamental principles of lighting a scene, both actual and in a virtual 3D environment
  • Knowledge of the fundamentals of 3D modelling and compositing
  • Knowledge about basic 2D and 3D animation principles, history, theories and techniques
  • Understanding the concept and practice of key framing and in-betweens in animation
  • Knowledge of how to combine virtual and physical objects in an animated sequence
  • Understanding A/V and film techniques, such as editing, framing, image composition, types of shots, camera movement, focus, etc.
  • Knowledge of basic sound-recording and –production, including knowledge about microphone types
  • Knowledge of fundamental storytelling and storyboarding techniques in animation and A/V-productions
  • Knowledge of the production pipeline in animation and A/V productions
  • Understanding of sketching of objects, characters and storyboards and modelling of physical objects
  • Knowledge of physical prototyping, including knowledge of preparing 3D models for 3D printing


Students who complete the course module will obtain the following qualifications:

  • Apply knowledge of sketching of objects, characters and storyboards and physical modelling for prototypes, animatics and pre-visualizations
  • Apply the fundamentals of key framing to create traditional animation
  • Apply knowledge about 3D design, modelling, animation, and lighting to render a computer animated 3D scene
  • Apply knowledge about principles and theories of traditional and 3D animation techniques, A/V-production theories and compositing to produce a short A/V production


Students who complete the course module will obtain the following qualifications:

  • Knowledge of fundamentals of software applications within 3D modelling, animation and A/V-production
  • Apply camera and storytelling techniques in a production
  • Analyse and apply basic lighting set-ups and compositing techniques, e.g., green screen
  • Evaluate the use of techniques and principles in A/V productions

Type of instruction

Refer to the overview of instruction types listed in the start of chapter 3. The types of instruction for this course are decided in accordance with the current Framework Provisions and directions are decided and given by the Study Board for Media Technology.



Name of examAudio-Visual Sketching
Type of exam
Written or oral exam
In accordance with the current Joint Programme Regulations and directions on examination from the
Study Board for Media Technology:

To be eligible to take the exam the student must have fulfilled:
• handing in of written assignments or the like
• completion of certain – or all – study activities

Note that if admittance to the exam or parts of the assessment is to be based on written work or exercises, a deadline is stipulated for when the work must be handed in. If the student hands in a paper/exercise after the deadline, the student has used an examination attempt.

Individual oral or written examination with internal censor. The assessment is performed in accord-ance with the 7-point scale.
Permitted aids
With certain aids:
See semester description
Assessment7-point grading scale
Type of gradingInternal examination
Criteria of assessmentThe criteria of assessment are stated in the Examination Policies and Procedures

Facts about the module

Danish titleAudio-Visuel Sketching
Module codeMSNMEDB1173
Module typeCourse
Duration1 semester
Language of instructionEnglish
Location of the lectureCampus Aalborg, Campus Copenhagen
Responsible for the module


Study BoardStudy Board of Media Technology
DepartmentDepartment of Architecture, Design and Media Technology
FacultyThe Technical Faculty of IT and Design