Recommended prerequisite for participation in
the module
The module adds to the knowledge obtained in the 2nd semester.
Content, progress and pedagogy of the
module
Develop and evaluate a novel system that uses concepts and
technologies in sound and music computing with a focus on exploring
1) its commercial aspects, and/or 2) its socio-cultural
implications, and/or 3) its use in generating scientific
knowledge.
Learning objectives
Knowledge
Students who complete the module will gain knowledge as
follows:
- Must be able to understand core
state-of-the-art concepts, theories, techniques and methodologies
relating to the sub-area of sound and music that has been applied
in the project
- Must be able to synthesize relevant concepts
in media commercialization and innovation
- Account for the scientific foundation, and
scientific problem areas, of the specialization
- Describe the state of the art of relevant
research in the specialization
Skills
Students who complete the module will gain skills as
follows:
- Must be able to apply market and trend
analysis methods to a media product or production involving sound
and/or music processing
- Must be able to apply sound and music related
tools and technologies to create products that are viable from a
commercial, socio-cultural, and/or scientific perspective
- Master the scientific methods and general
skills associated with the specialization
- Produce a project report according to norms of
the area, apply correct terminology,
document extensive command over relevant
literature, communicate and
discuss the research-based foundation, problem and
results of the project orally, graphically and in writing in a
coherent manner
- Critically evaluate the results of the project
in relation to relevant literature and established scientific
methods and models, evaluate and discuss the project’s problem area
in a relevant scientific context
- Evaluate and discuss the
project’s potential for further development
Competences
Students who complete the module will gain competences as
follows:
- Must be able to evaluate and
select relevant sound and music theories, methods,
and tools, with the specific aim of working towards creating new
products, commercially viable products, or new knowledge
- Participate in, and independently carry out,
technological development and research, and apply
scientific methods in solving complex problems
- Plan, execute and
manage complex research and/or development tasks,
and assume a professional responsibility for
independently carrying out, potentially cross-disciplinary,
collaborations
- Independently assume responsibility for own
scientific development and specialization
Type of instruction
Academically supervised student-governed problem oriented
project work.
Exam
Exams
Name of exam | Sound and Music Innovation |
Type of exam | Oral exam based on a project
The project documentation is comprised of:
1) a written project report 2)a media-technological product 3) an
AV-production - illustrating and summarising the project |
ECTS | 15 |
Permitted aids | With certain aids:
Please see Semester Description. |
Assessment | 7-point grading scale |
Type of grading | Internal examination |
Criteria of assessment | The criteria of assessment are stated in the Examination
Policies and Procedures |