Objectives
The course presents the emerging theory of embodied interaction interleaved with practical implementations of intelligent systems. The concept of embodiment includes both the physical presence of system and user as well as the social embedding in a network of interaction practices that are largely based on the information provided by the human (or artificial) body. Examples include but are not limited to movement, haptics, or tangible interactions.
Students who complete the module will obtain:
Students who complete the module will be able to:
Students who complete the module will be able to:
Refer to the overview of instruction types listed in § 17.
Name of exam | Embodied Interaction |
Type of exam | Oral exam based on a project |
ECTS | 5 |
Permitted aids | With certain aids:
See semester description |
Assessment | 7-point grading scale |
Type of grading | Internal examination |
Criteria of assessment | The criteria of assessment are stated in the Examination Policies and Procedures |
Danish title | Embodied Interaction |
Module code | MSNMEDM2224 |
Module type | Course |
Duration | 1 semester |
Semester | Spring
|
ECTS | 5 |
Language of instruction | English |
Location of the lecture | Campus Aalborg, Campus Copenhagen |
Responsible for the module |
Study Board | Study Board of Media Technology |
Department | Department of Architecture, Design and Media Technology |
Faculty | The Technical Faculty of IT and Design |