Sensing Media - Games

2022/2023

Recommended prerequisite for participation in the module

BSc in Medialogy or equivalent

Content, progress and pedagogy of the module

Objectives:

Investigate the chosen specialisation from a formal perspective, with a focus on one or more of the following: 1) exploiting the possibilities and/or limitations offered by the perceptual system, 2) exploring the functioning of a particular cognitive process, 3) constructing an application or a part of an application in the chosen specialisation, or 4) analyzing and evaluating the developed application demonstrating how it supports, relies on, or exploits specific modalities or features of the perceptual system.
Additionally, students are required to work according to a scientific method and to report results in scientific forms, such as papers and posters.

Learning objectives

Knowledge

Students who complete the module will gain the following qualifications:

  • Must be able to understand game design principles
  • Must be able to understand central issues related to the human perceptual system (including sensation, perception and cognition)

Skills

Students who complete the module will gain the following qualifications:

  • Must be able to measure, analyse, and evaluate the user experience in games or play

Competences

Students who complete the module will gain the following qualifications:

  • Must be able to apply an understanding of the possibilities and limitations of the human perceptual system to the evaluation of a game or playware
  • Must be able to communicate, discuss, and evaluate research-based knowledge in the area of games and playware in the formats of a scientific paper and a poster, and in the format of a 15 minute conference presentation

Type of instruction

Academically supervised student-governed problem oriented project work

Exam

Exams

Name of examSensing Media - Games
Type of exam
Oral exam based on a project
In accordance with the current Joint Programme Regulations and directions on examination from the Study Board for Media Technology:

Oral exam with an internal censor based on a scientific paper written in English and a media-technological product, an AVproduction illustrating and summarizing the project, a poster in English, and edited worksheets/portfolio documenting project details.

The assessment is performed in accordance with the 7-point grading scale.
ECTS15
Permitted aids
With certain aids:
See semester description
Assessment7-point grading scale
Type of gradingInternal examination
Criteria of assessmentThe criteria of assessment are stated in the Examination Policies and Procedures

Facts about the module

Danish titleSansning af medier - spil
Module codeMSNMEDM1171
Module typeProject
Duration1 semester
SemesterAutumn
ECTS15
Language of instructionEnglish
Location of the lectureCampus Aalborg, Campus Copenhagen, Campus Esbjerg
Responsible for the module

Organisation

Study BoardStudy Board of Media Technology
DepartmentDepartment of Architecture, Design and Media Technology
FacultyThe Technical Faculty of IT and Design