Recommended prerequisite for participation in
the module
The module adds to the knowledge obtained in the 1st semester
Content, progress and pedagogy of the
module
Develop an understanding of creating with light with a focus on
an interactive lighting design through media technology and
human/conceptual interaction. The students must find a specific
context, function and theme where it is possible to define a
lighting design project that must show solutions on several levels
such as functional, technical, aesthetic, etc.
Learning objectives
Knowledge
Students who complete this module will obtain the following
qualifications
- Understanding of the core elements of lighting
in regards to the interactive interplay between human, context,
function and light
- Ability to describe the lighting fundamentals
and the relationship between simulations/renderings of light as
design elements
- Understanding how light can be used as an
interactive design element in an complex context
- Knowledge of creating a project – from concept
sketches, programming, mock-ups, tests, technical drawings and
realisation
Skills
Students who complete this module will obtain the following
qualifications
- Must be able to see, appreciate and analyse
lighting design projects, theories, principles and methods
- Ability to apply light and use technology to
create intelligent and/or interactive effects in a virtual or real
space
- Ability to analyse lighting designs according
to scientific lighting theories
- Ability to apply light design theories,
principles and methods to the process of creating lighting
design
- Ability to identify problems and programmes
where lighting design creates holistic and
sustainable solutions
- Produce a project report according to norms of the area, take
into consideration relevant literature, apply correct terminology
and convey the research-based foundation, problem and results of
the project orally and in writing in a coherent manner, including
the relationship between the problem formulation, the project’s
realization and its conclusions
- Evaluate and select relevant literature, scientific methods and
models and other tools for application in the project work, and
evaluate the project’s problem area in a relevant scientific
context
Competences
Students who complete this module will obtain the following
qualifications
- Ability to create and present holistic
lighting design projects by applying the right knowledge about
light design, tools and scientific methods into the design
process
- Ability to analyse, communicate and discuss
research-based knowledge in the area of lighting design
- Plan, execute and manage complex research and/or development
tasks, and assume a professional responsibility for carrying out,
potentially cross-disciplinary, collaborations
- Assume responsibility for own scientific development and
specialization
Type of instruction
Academically supervised student-governed problem oriented
project work
Exam
Prerequisite for enrollment for the exam
- An approved PBL competency profile is a prerequisite for
participation in the project exam
Exams
Name of exam | Creating with Light: Interactive Lighting |
Type of exam | Oral exam based on a project |
ECTS | 15 |
Assessment | 7-point grading scale |
Type of grading | External examination |
Criteria of assessment | The criteria of assessment are stated in the Examination
Policies and Procedures |