This is an English translation of the module. In case of discrepancy between the translation and the Danish version, the Danish version of the module is valid.
The purpose of the project module is to introduce students to the development of an application (app) for a mobile platform (typically a mobile phone or smartphone). In the project, emphasis is placed on working with a concrete and innovative solution at a balanced technical-aesthetic level, where experiences from the course modules are integrated into concept development or detailing of the project. The subject of the project could be rooted in a case from a private use context, such as for registration of exercise, travel, or diet, or from a work context. It is emphasized that the application can be run on a specific mobile technology, and that the application is designed, developed and implemented on the basis of an investigative, testing and reflective methodology and preferably an iterative process.
The student is expected to spend 30 hours per ECTS, which for this activity means 450 hours.
|Name of exam||Interactive Mobile Application Design|
|Type of exam|
Oral exam based on a project
|Assessment||7-point grading scale|
|Type of grading||External examination|
|Criteria of assessment||The criteria of assessment are stated in the Examination Policies and Procedures|
Contact: Study Board for Computer Science via firstname.lastname@example.org or 9940 8854
|Danish title||Interaktivt mobil applikationsdesign|
|Language of instruction||Danish and English|
|Location of the lecture||Campus Aalborg|
|Responsible for the module|
|Study Board||Study Board of Computer Science|
|Department||Department of Computer Science|
|Faculty||Technical Faculty of IT and Design|