This is an English translation of the module. In case of discrepancy between the translation and the Danish version, the Danish version of the module is valid.
The module aims to provide the student with knowledge of design principles and guidelines for functional design, including knowledge of gestalt laws, knowledge of human cognition, such as human memory and perception, the importance of cognition for the use of IT systems. The course also provides knowledge of principles and guidelines for graphic design as well as tool support for its design. In addition, prototyping is introduced as a technique in an interaction process, where the student becomes able to design a user interface, where functional and graphic design principles and guidelines are utilized.
The student is expected to spend 30 hours per ECTS, which for this activity means 150 hours.
|Name of exam||Interaction design 2: Functional and Graphical Design|
|Type of exam|
Written or oral exam
|Assessment||7-point grading scale|
|Type of grading||Internal examination|
|Criteria of assessment||The criteria of assessment are stated in the Examination Policies and Procedures|
|Danish title||Interaktionsdesign 2: funktionelt og grafisk design|
|Language of instruction||Danish|
|Location of the lecture||Campus Aalborg|
|Responsible for the module|
|Study Board||Study Board of Computer Science|
|Department||Department of Computer Science|
|Faculty||Technical Faculty of IT and Design|