Entrepreneurship

2022/2023

Content, progress and pedagogy of the module

Learning objectives

Knowledge

The student should achieve knowledge about entrepreneurship and business development related to software (information and communication technologies) including typically:

  • different scientific approaches to entrepreneurship, including effectuation
  • intra-/entrepreneurship
  • competition and market conditions
  • business models and business plans
  • intellectual property rights
  • market development and marketing
  • growth strategies
  • open entrepreneurship

Skills

  • the ability to explain course concepts precisely using the professional terminology of the discipline
  • the ability to use those concepts to explain practical and empirical (case based) contexts

Competences

  • should be able to formulate, develop and present their own software-related business ideas to a qualified audience.

Type of instruction

The type of instruction is organised in accordance with the general instruction methods of the programme, cf. § 17.

Extent and expected workload

It is expected that the student uses 30 hours per ECTS, which for this activity means 150 hours

Exam

Exams

Name of examEntrepreneurship
Type of exam
Written or oral exam
ECTS5
Assessment7-point grading scale
Type of gradingInternal examination
Criteria of assessmentThe criteria of assessment are stated in the Examination Policies and Procedures

Additional information

Contact: The Study board for Computer Science at cs-sn@cs.aau.dk or 9940 8854

Facts about the module

Danish titleEntreprenørskab
Module codeDSNDATFK311
Module typeCourse
Duration1 semester
SemesterAutumn
ECTS5
Language of instructionDanish
Empty-place SchemeYes
Location of the lectureCampus Aalborg
Responsible for the module

Organisation

Study BoardStudy Board of Computer Science
DepartmentDepartment of Computer Science
FacultyThe Technical Faculty of IT and Design