Object-Oriented Programming


Recommended prerequisite for participation in the module

The module builds on knowledge gained in the course Imperative programming.

Content, progress and pedagogy of the module

This is an English translation of the module. In case of discrepancy between the translation and the Danish version, the Danish version of the module is valid.

That the student learns the essential concepts and structuring mechanisms within object-oriented programming languages ​​and acquires skills in programming in a language within this paradigm.

Object-oriented programming is a dominant programming paradigm in software development.

Learning objectives


The student must gain an understanding of theories and methods within the object-oriented programming paradigm, and here especially the following aspects:

  • concepts and concept formation within object orientation
  • classes and objects
  • data access, properties and methods
  • first-class methods
  • collection classes
  • specialization, expansion and inheritance
  • polymorphism and dynamic bonding
  • inheritance
  • interfaces and abstract classes
  • exception handling
  • generic types and methods
  • contracts and assertions


  • be able to program in an object-oriented programming language so that the key features of those languages ​​are used
  • be able to explain and argue for contexts and details in an object-oriented program
  • be able to prepare and carry out a systematic testing of an object-oriented program


  • be able to design and document an object-oriented program so that it can run and is understandable, readable, and accessible to other programmers

Type of instruction

A mix of lectures, smaller exercises and a larger assignment.

Extent and expected workload

The student is expected to spend 27.5 hours per ECTS, which for this activity means 137.5 hours.



Name of examObject-Oriented Programming
Type of exam
Oral exam
Oral test based on a larger assignment.
In the larger assignment, the students (individually or in small groups) must develop an object-oriented program, which should solve a pre-formulated and delimited problem. The course provider determines the maximum group size and defines a specific area within which the problem for the larger task must be found. The students have a certain freedom to influence the problem formulation. The program and its documentation must be submitted in print and in electronic form.
Assessment7-point grading scale
Type of gradingInternal examination
Criteria of assessmentThe criteria of assessment are stated in the Examination Policies and Procedures

Additional information

Contact: Study Board for Computer Science via cs-sn@cs.aau.dk or 9940 8854

Facts about the module

Danish titleObjektorienteret programmering
Module codeDSNDATFB204
Module typeCourse
Duration1 semester
Language of instructionDanish
Empty-place SchemeYes
Location of the lectureCampus Aalborg
Responsible for the module


Study BoardStudy Board of Computer Science
DepartmentDepartment of Computer Science
FacultyThe Technical Faculty of IT and Design