Explore the development and analysis of practical and automatic methods for making accessible information contained in abstract formats of sound and music signals, such as symbolic (sheet music), or digital audio samples, i.e., all the information that currently requires experienced humans to extract. These include various tasks in which one can analyze sound and music signals, e.g., determining the instruments playing, the pitch(es), the rhythm, beat, chord sequences, musical form, inferring or identifying the artist and song playing, organizing a music collection by genres (e.g., blues and/or hip hop), mood, (un)recommending music, creating playlists, composing new music, automatic mastering, recognizing auditory environments, and so on.
Students who complete the module will gain knowledge as follows:
Students who complete the module will gain skills as follows:
Students who complete the module will gain competences as follows:
Academically supervised student-governed problem oriented project work.
|Name of exam||Sound and Music Information Research|
|Type of exam|
Oral exam based on a projectOral examination based on a written project report and a media-technological product plus an A/V production that illustrates and summarizes the project.
With certain aids:Please see Semester Description.
|Assessment||7-point grading scale|
|Type of grading||External examination|
|Criteria of assessment||The criteria of assessment are stated in the Examination Policies and Procedures|
|Danish title||Informationsøgning i lyd og musik|
|Language of instruction||English|
|Location of the lecture||Campus Aalborg|
|Responsible for the module|
|Study Board||Study Board of Media Technology|
|Department||Department of Architecture, Design and Media Technology|
|Faculty||Technical Faculty of IT and Design|