Intelligent Lighting Design

2021/2022

Prerequisite/Recommended prerequisite for participation in the module

The module adds to the knowledge obtained in the 1st semester.

Content, progress and pedagogy of the module

This module has a focus on interactive lighting design, Interactive applications and multimedia Interaction, using digital media, for both indoor and outdoor applications centred around human factors.

Objectives:

In this module the student will gain an understanding of the principles of intelligent lighting design and development using computational media. The student will gain knowledge in contemporary lighting design in real life and in virtual representations. The student will understand innovation in the field of intelligent and/or interactive lighting, based on research in aesthetics and science. The student will gain an understanding of design processes in prototyping tools and techniques, programming and interaction technology. The student will also get practical exercises in a variety of new materials, scenario techniques, and usability studies.

Learning objectives

Knowledge

Students who complete the course module will obtain the following qualifications:

  • Understand the design process and methodologies in interactive systems
  • Understanding emerging lighting technologies in designing intelligent or interactive lighting systems, both for indoor and outdoor applications as well as virtual representations
  • Understanding of principles for designing, prototyping, programming, realizing, analysing and evaluating of the highest level for an intelligent or interactive lighting system
  • Critical understanding of the scientific and aesthetic processes according to international research in the use of human centred interactive technologies for lighting design
  • Synthesis of methodological consideration to describe the theoretical and empirical foundation of the project

Skills

Students who complete the course module will obtain the following qualifications:

  • Ability to apply design methodologies and processes in the development of an intelligent or interactive lighting system for real and virtual applications
  • Ability to plan, design, implement and evaluate systematic tests of the intelligent or interactive lighting design from a human-centred and system-based perspective (analysis)
  • Ability to implement and discuss feasibility, design requirement specifications and sustainability of the developed interactive lighting system including human physiological and psychological factors (evaluation)

Competences

Students who complete the course module will obtain the following qualifications:

  • Can independently synthesize knowledge in aesthetic design methods, choice of material, theories and techniques in interactive lighting systems
  • Expertise in communicating and presenting the project, applying aesthetic and scientific-based descriptions of aspects such as design, construction, analysis and evaluation of an interactive lighting system, including consideration of human factors (evaluation)
  • Must have competencies in comparing and assessing complex interactive lighting technologies, and methods in order to make the proper design choices for optimum functionality (synthesis)
  • Can independently mediate collaboration with professionals such as city planners, designers, and architects in order to implement interactive lighting system

Type of instruction

Refer to the overview of instruction types listed in § 17. The directions are decided and given by the Study Board for Media Technology.

Exam

Exams

Name of examIntelligent Lighting Design
Type of exam
Oral exam based on a project
ECTS5
Permitted aids
With certain aids:
See semester description.
Assessment7-point grading scale
Type of gradingInternal examination
Criteria of assessmentThe criteria of assessment are stated in the Examination Policies and Procedures

Facts about the module

Danish titleIntelligent lysdesign
Module codeMSNLIDM2204
Module typeCourse
Duration1 semester
SemesterSpring
ECTS5
Language of instructionEnglish
Location of the lectureCampus Copenhagen
Responsible for the module

Organisation

Study BoardStudy Board of Media Technology
DepartmentDepartment of Architecture, Design and Media Technology
FacultyTechnical Faculty of IT and Design