Creating with Light: Interactive Lighting

2021/2022

Prerequisite/Recommended prerequisite for participation in the module

The module adds to the knowledge obtained in the 1st semester

Content, progress and pedagogy of the module

Develop an understanding of creating with light with a focus on an interactive lighting design through media technology and human/conceptual interaction. The students must find a specific context, function and theme where it is possible to define a lighting design project that must show solutions on several levels such as functional, technical, aesthetic, etc.

 

Learning objectives

Knowledge

Students who complete this module will obtain the following qualifications

  • Understanding of the core elements of lighting in regards to the interactive interplay between human, context, function and light
  • Ability to describe the lighting fundamentals and the relationship between simulations/renderings of light as design elements
  • Understanding how light can be used as an interactive design element in an complex context
  • Knowledge of creating a project – from concept sketches, programming, mock-ups, tests, technical drawings and realisation

Skills

Students who complete this module will obtain the following qualifications

  • Must be able to see, appreciate and analyse lighting design projects, theories, principles and methods
  • Ability to apply light and use technology to create intelligent and/or interactive effects in a virtual or real space
  • Ability to analyse lighting designs according to scientific lighting theories
  • Ability to apply light design theories, principles and methods to the process of creating lighting design
  • Ability to identify problems and programmes where lighting design creates holistic and sustainable solutions
  • Produce a project report according to norms of the area, take into consideration relevant literature, apply correct terminology and convey the research-based foundation, problem and results of the project orally and in writing in a coherent manner, including the relationship between the problem formulation, the project’s realization and its conclusions
  • Evaluate and select relevant literature, scientific methods and models and other tools for application in the project work, and evaluate the project’s problem area in a relevant scientific context

Competences

Students who complete this module will obtain the following qualifications

  • Ability to create and present holistic lighting design projects by applying the right knowledge about light design, tools and scientific methods into the design process
  • Ability to analyse, communicate and discuss research-based knowledge in the area of lighting design
  • Plan, execute and manage complex research and/or development tasks, and assume a professional responsibility for carrying out, potentially cross-disciplinary, collaborations
  • Assume responsibility for own scientific development and specialization

Type of instruction

Academically supervised student-governed problem oriented project work

Exam

Prerequisite for enrollment for the exam

  • An approved PBL competency profile is a prerequisite for participation in the project exam

Exams

Name of examCreating with Light: Interactive Lighting
Type of exam
Oral exam based on a project
ECTS15
Assessment7-point grading scale
Type of gradingExternal examination
Criteria of assessmentThe criteria of assessment are stated in the Examination Policies and Procedures

Facts about the module

Danish titleAt skabe med lys: Interaktivt lysdesign
Module codeMSNLIDM2201
Module typeProject
Duration1 semester
SemesterSpring
ECTS15
Language of instructionEnglish
Location of the lectureCampus Copenhagen
Responsible for the module

Organisation

Study BoardStudy Board of Media Technology
DepartmentDepartment of Architecture, Design and Media Technology
FacultyTechnical Faculty of IT and Design