Disclaimer.
This is an English translation of the module. In case of
discrepancy between the translation and the Danish version, the
Danish version of the module is valid.
PURPOSE
Quantitative methods for collecting and processing quantitative
data, including experimental design and statistical analysis, their
scientific theoretical assumptions and their practical applications
in interaction design. The module provides an in-depth introduction
to methods for collecting quantitative data including
questionnaires and experiments. Including basic concepts such as
e.g. questionnaire design, experiment design, hypotheses, dependent
and independent variables, within- and between-subject design,
randomization, sampling and scale construction, as well as
statistical tests and analyzes, such as descriptive statistics,
T-tests, variance tests, and non-parametric tests. The course also
introduces the specific applications of quantitative methods in
interaction design, and trains the students' ability to select
and apply quantitative methods.
The teaching is organized in accordance with the general teaching methods for the education, cf. section 17.
The student is expected to spend 27.5 hours per ECTS, which for this activity means 137.5 hours.
Name of exam | Interaction Design 4: Quantitative Methods |
Type of exam | Written or oral exam |
ECTS | 5 |
Assessment | Passed/Not Passed |
Type of grading | Internal examination |
Criteria of assessment | The criteria of assessment are stated in the Examination Policies and Procedures |
Contact: Study Board for Computer Science via cs-sn@cs.aau.dk or 9940 8854
Danish title | Interaktionsdesign 4: kvantitativ metode |
Module code | DSNIXDB402 |
Module type | Course |
Duration | 1 semester |
Semester | Spring
|
ECTS | 5 |
Language of instruction | Danish and English |
Empty-place Scheme | Yes |
Location of the lecture | Campus Aalborg |
Responsible for the module |
Study Board | Study Board of Computer Science |
Department | Department of Computer Science |
Faculty | Technical Faculty of IT and Design |