Objectives:
Investigate the chosen specialisation from a formal perspective, with a focus on one or more of the following: 1) exploiting the possibilities and/or limitations offered by the perceptual system, 2) exploring the functioning of a particular cognitive process, 3) constructing an application or a part of an application in the chosen specialisation, or 4) analyzing and evaluating the developed application demonstrating how it supports, relies on, or exploits specific modalities or features of the perceptual system.
Additionally, students are required to work according to a scientific method and to report results in scientific forms, such as papers and posters.
Students who complete the module will gain the following qualifications:
Must be able to understand the core elements in human centred interaction, such as design methodologies, multimodal input recognition and interpretation, multimodal output generation and synchronisation, etc.
Must be able to understand and distinguish participatory and ethnographic design approaches
Must be able to understand and distinguish between methods for assessing the quality of a design solution
Must be able to analyse central issues relating to human perception and cognition and their relevance for interaction design
Students who complete the module will gain the following qualifications:
Must be able to analyse and compare the state of the art in human centred interaction design
Must be able to apply participatory or ethnographic design approaches
Must be able to apply scientific methods for assessing the quality of their design solution
Must be able to synthesize an interactive system based on a design solution
Must be able to anlyse the feasibility of the proposed solution in terms of cost/benefit and social impact
Students who complete the module will gain the following qualifications:
Must be able to analyse a real world problem, design a solution and translate it into a human centred interactive system
Must be able to compare and analyse the potential of different technologies, methods, and approaches in order to make the proper design choices for optimal functionality
Must be able to analyse the ethical perspective of human centred systems
Must be able to analyse research-based knowledge in the area of interaction design in the formats of a scientific paper and a poster as well as a 15 minute conference presentation
Academically supervised student-governed problem oriented project work
Name of exam | Sensing Media - Interaction |
Type of exam | Oral exam based on a project
Oral exam based on a scientific paper written in English and a
mediatechnological product, an AVproduction illustrating and
summarizing the project, a poster in English, and edited
worksheets/portfolio documenting project details. |
ECTS | 15 |
Permitted aids | With certain aids:
See semester description |
Assessment | 7-point grading scale |
Type of grading | Internal examination |
Criteria of assessment | The criteria of assessment are stated in the Examination Policies and Procedures |
Danish title | Sansning af medier - interaktion |
Module code | MSNMEDM1203 |
Module type | Project |
Duration | 1 semester |
Semester | Autumn
|
ECTS | 15 |
Language of instruction | English |
Location of the lecture | Campus Aalborg, Campus Copenhagen, Campus Esbjerg |
Responsible for the module |
Study Board | Study Board of Media Technology |
Department | Department of Architecture, Design and Media Technology |
Faculty | Technical Faculty of IT and Design |