Sensing Media - Interaction

2020/2021

Prerequisite/Recommended prerequisite for participation in the module

BSc in Medialogy or equivalent

Content, progress and pedagogy of the module

Objectives:

Investigate the chosen specialisation from a formal perspective, with a focus on one or more of the following: 1) exploiting the possibilities and/or limitations offered by the perceptual system, 2) exploring the functioning of a particular cognitive process, 3) constructing an application or a part of an application in the chosen specialisation, or 4) analyzing and evaluating the developed application demonstrating how it supports, relies on, or exploits specific modalities or features of the perceptual system.

Additionally, students are required to work according to a scientific method and to report results in scientific forms, such as papers and posters.

Learning objectives

Knowledge

Students who complete the module will gain the following qualifications:

  • Must be able to understand the core elements in human centred interaction, such as design methodologies, multimodal input recognition and interpretation, multimodal output generation and synchronisation, etc.

  • Must be able to understand and distinguish participatory and ethnographic design approaches

  • Must be able to understand and distinguish between methods for assessing the quality of a design solution

  • Must be able to analyse central issues relating to human perception and cognition and their relevance for interaction design

Skills

Students who complete the module will gain the following qualifications:

  • Must be able to analyse and compare the state of the art in human centred interaction design

  • Must be able to apply participatory or ethnographic design approaches

  • Must be able to apply scientific methods for assessing the quality of their design solution

  • Must be able to synthesize an interactive system based on a design solution

  • Must be able to anlyse the feasibility of the proposed solution in terms of cost/benefit and social impact

Competences

Students who complete the module will gain the following qualifications:

  • Must be able to analyse a real world problem, design a solution and translate it into a human centred interactive system

  • Must be able to compare and analyse the potential of different technologies, methods, and approaches in order to make the proper design choices for optimal functionality

  • Must be able to analyse the ethical perspective of human centred systems

  • Must be able to analyse research-based knowledge in the area of interaction design in the formats of a scientific paper and a poster as well as a 15 minute conference presentation

Type of instruction

Academically supervised student-governed problem oriented project work

Exam

Exams

Name of examSensing Media - Interaction
Type of exam
Oral exam based on a project
In accordance with the current Joint Programme Regulations and directions on examination from the Study Board for Media Technology:

Oral exam with an internal censor based on a scientific paper written in English and a mediatechnological product, an AVproduction illustrating and summarizing the project, a poster in English, and edited worksheets/portfolio documenting project details.

The assessment is performed in accordance with the 7-point grading scale.
ECTS15
Permitted aids
With certain aids:
See semester description
Assessment7-point grading scale
Type of gradingInternal examination
Criteria of assessmentThe criteria of assessment are stated in the Examination Policies and Procedures

Facts about the module

Danish titleSansning af medier - interaktion
Module codeMSNMEDM1173
Module typeProject
Duration1 semester
SemesterAutumn
ECTS15
Language of instructionEnglish
Location of the lectureCampus Aalborg, Campus Copenhagen, Campus Esbjerg
Responsible for the module

Organisation

Study BoardStudy Board of Media Technology
DepartmentDepartment of Architecture, Design and Media Technology
FacultyTechnical Faculty of IT and Design