Interaction Design – Human Computer Confluence


Prerequisite/Recommended prerequisite for participation in the module

1st semester or similar.

Content, progress and pedagogy of the module

After completing the project module the student shall be able to demonstrate knowledge, skills and competencies in how to develop and evaluate an artifact using a user-centered approach. The students shall develop their theoretical and methodological skills by designing a physical/virtual interface, which examine new modalities for individual and/or group perception, actions and experience towards delivering unified experiences and/or new forms of perception/action. Furthermore, the students develop key competences in using system development processes for development of media-technological artefacts and in working with requirements specifications developed from user needs

Learning objectives


Students who complete the project module will obtain the following qualifications:

  • Understanding of a human centred design approach to the development and evaluation of new interfaces
  • Knowledge about how to design and implement a simple artefact
  • Knowledge about methods, tools and theories to allow people to explore and augment the human interaction capabilities and awareness in action and interaction
  • Knowledge about new forms of interaction with the real world and physical/virtual models which sense information
  • Understanding of how human computer confluence can enhance the foundations for future applications of societal value
  • Must have understanding about how to design the interaction between a potential user and an IT product
  • Must have understanding about methods for planning and developing an IT product
  • Must have knowledge of development of requirement specifications as a basis for developing an IT project (application)
  • Knowledge about theories and methods within the field of Science, Technology and Society (STS) in order to identify, analyze and assess the contextual impacts and perspectives of a given technology (synthesis)


Students who complete the project module will obtain the following qualifications:

  • Ability to apply user centred methods and tools for design and implementation of a simple physical artefact
  • Ability to apply new forms of interaction with the real world and physical models
  • Ability to apply knowledge to the development of new scenarios, which support unobtrusive interaction
  • Ability to apply theories and methods of interaction design in order to improve early prototypes
  • Understanding of fundamental aspects of user-centred evaluation methods
  • Must be able to develop a requirement specification for a given media-technological product (understanding)
  • Must be able to apply user interaction models as a basis for requirements specifications (application)
  • Must be able to link user requirements with the requirement specification for a given artefact (application)
  • Understanding of how to collect information via a variety of resources, libraries, internet, interviews etc.
  • Analyze and model individual as well as organizational learning processes based on experiences from P0 and P1 (analysis)
  • Reflect on the construction and reconstruction of science and technology in a user and society perspective (analysis)
  • Relate the professional practice within the discipline to the needs of humans and different societies (analysis)
  • Analyze technical or natural scientific problems by use of social science methodology (understanding)
  • Assess the impacts on human and society from the proposed solutions (understanding)
  • Must be able to evaluate a media-technological project based on requirements (analysis)



Students who complete the project module will obtain the following qualifications:

  • Ability to design, implement and evaluate interfaces that go beyond the traditional mouse and keyboard, from a designer perspective
  • Ability to synthesize theories and methods in the cooperation within interdisciplinary group situations towards delivering unified human-computer experiences, including new forms of perception/action
  • Ability to synthesize and critically reflect upon theories, tools and methods to the design of physical/virtual interfaces where new modalities of actions and interactions are considered
  • Ability to understand cultural and societal implications of the use of selected artefacts
  • Must have competencies in development of a requirements specification (application)
  • Must have competencies in elicitation of user requirements and to translate these into the requirement specification for a specific product (application)
  • Must have competencies in user interaction models (analysis)
  • Manage a longer termed project independently (synthesis)
  • Generalize the gained experiences with project management and put them into perspective of the future course of study (evaluation)
  • Reflect on the ethical perspective of engineering and science and discuss implications of a responsible professional practice (analysis)

Type of instruction

Academically supervised student-governed problem oriented project work.



Name of examInteraction Design – Human Computer Confluence
Type of exam
Oral exam based on a project
In accordance with the current Framework Provisions and directions on examination from the Study Board for Media Technology:
Individual oral examination with external censor based on a written project report and a media-technological product plus a written P2 process analysis plus an A/V production that illustrates and summarizes the project.
The assessment is performed in accordance with the 7-point grading scale.
Permitted aids
With certain aids:
See Semester Description
Assessment7-point grading scale
Type of gradingExternal examination
Criteria of assessmentThe criteria of assessment are stated in the Examination Policies and Procedures

Facts about the module

Danish titleInteraktionsdesign – sammenløbet af menneske og computer
Module codeMSNMEDB2101
Module typeProject
Duration1 semester
Language of instructionEnglish
Location of the lectureCampus Aalborg, Campus Copenhagen
Responsible for the module


Study BoardStudy Board of Media Technology
DepartmentDepartment of Architecture, Design and Media Technology
FacultyTechnical Faculty of IT and Design