This is an English translation of the module. In case of discrepancy between the translation and the Danish version, the Danish version of the module is valid.
That the student learns the essential concepts and structuring mechanisms within object-oriented programming languages and acquires skills in programming in a language within this paradigm.
Object-oriented programming is a dominant programming paradigm in software development.
The student must gain knowledge of concepts within the object-oriented programming paradigm and architecture, including a selection of the following:
The teaching is organized in accordance with the general teaching methods for the education, cf. section 17
The student is expected to spend 27.5 hours per ECTS, which for this activity means 137.5 hours.
|Name of exam||Object-Oriented Programming|
|Type of exam|
Written or oral exam
|Assessment||7-point grading scale|
|Type of grading||Internal examination|
|Criteria of assessment||The criteria of assessment are stated in the Examination Policies and Procedures|
Contact: Study Board for Computer Science via firstname.lastname@example.org or 9940 8854
|Danish title||Objektorienteret programmering|
|Language of instruction||Danish|
|Location of the lecture||Campus Aalborg|
|Responsible for the module|
|Study Board||Study Board of Computer Science|
|Department||Department of Computer Science|
|Faculty||Technical Faculty of IT and Design|