Embodied Interaction

2019/2020

Prerequisite/Recommended prerequisite for participation in the module

BSc in Medialogy or equivalent

Content, progress and pedagogy of the module

Objectives:

The module focuses on intelligent systems with a strong focus on embodied interaction and current research trends in intelligent agent technology. Thus, the lectures consists of two parts: (i) Introduction to AI methodology and techniques, (ii) application in embodied interaction. The AI part will introduce standards for knowledge representation, search algorithms, decision making and learning as well as fundamentals of intelligent agents. In the second part these methods and techniques are applied in the area of embodied interaction focusing on affective computing, behaviour modelling, social interaction, interactive storytelling as well as cooperation and collaboration.

Learning objectives

Knowledge

Students who complete the module will obtain the following qualifications:

  • Must have knowledge about standard methods and techniques in AI
  • Must have knowledge about modelling intelligent behaviour in embodied interactions
  • Must be able to understand the relationship between AI techniques and the design and implementation of intelligent embodied interactions

Skills

Students who complete the module will obtain the following qualifications:

  • Must be able to apply methods and techniques to real world scenarios (e.g., games, robots, public installations, etc.)

Competences

Students who complete the module will obtain the following qualifications:

  • Must be able to analyse a problem, design a solution and translate it into an intelligent embodied system
  • Must be able to analyse, compare and assess the potential of different methods and techniques in order to make the proper design choices
  • Must be able to synthesize results and concepts in a professional way equivalent to practices in AI and Embodied Interaction

Type of instruction

In accordance with the current Framework Provisions and directions on examination from the Study Board for Media Technology:

To be eligible to take the exam the student must have fulfilled:

  • handing in of written assignments or the like
  • completion of certain – or all – study activities

Note that if admittance to the exam or parts of the assessment is to be based on written work or exercises, a deadline is stipulated for when the work must be handed in. If the student hands in papers/exercises after the deadline, the student has used an examination attempt.

Exam

Exams

Name of examEmbodied Interaction
Type of exam
Written or oral exam
In accordance with the current Framework Provisions and directions on examination
from the Study Board for Media Technology:

Oral or written examination with internal censor. The assessment is performed with the Pass/Non-Pass grade.
ECTS5
Permitted aids
With certain aids:
See semester description
AssessmentPassed/Not Passed
Type of gradingInternal examination
Criteria of assessmentThe criteria of assessment are stated in the Examination Policies and Procedures

Facts about the module

Danish titleEmbodied interaction
Module codeMSNMEDM2145
Module typeCourse
Duration1 semester
SemesterSpring
ECTS5
Language of instructionEnglish
Location of the lectureCampus Aalborg, Campus Copenhagen, Campus Esbjerg
Responsible for the module

Organisation

Study BoardStudy Board of Media Technology
DepartmentDepartment of Architecture, Design and Media Technology
FacultyTechnical Faculty of IT and Design