Objectives:
The module focuses on intelligent systems with a strong focus on embodied interaction and current research trends in intelligent agent technology. Thus, the lectures consists of two parts: (i) Introduction to AI methodology and techniques, (ii) application in embodied interaction. The AI part will introduce standards for knowledge representation, search algorithms, decision making and learning as well as fundamentals of intelligent agents. In the second part these methods and techniques are applied in the area of embodied interaction focusing on affective computing, behaviour modelling, social interaction, interactive storytelling as well as cooperation and collaboration.
Students who complete the module will obtain the following qualifications:
Students who complete the module will obtain the following qualifications:
Must be able to apply methods and techniques to real world scenarios (e.g., games, robots, public installations, etc.)
Students who complete the module will obtain the following qualifications:
In accordance with the current Framework Provisions and directions on examination from the Study Board for Media Technology:
To be eligible to take the exam the student must have fulfilled:
Note that if admittance to the exam or parts of the assessment is to be based on written work or exercises, a deadline is stipulated for when the work must be handed in. If the student hands in papers/exercises after the deadline, the student has used an examination attempt.
Name of exam | Embodied Interaction |
Type of exam | Written or oral exam
In accordance with the current Framework Provisions and directions
on examination
from the Study Board for Media Technology: Oral or written examination with internal censor. The assessment is performed with the Pass/Non-Pass grade. |
ECTS | 5 |
Permitted aids | With certain aids:
See semester description |
Assessment | Passed/Not Passed |
Type of grading | Internal examination |
Criteria of assessment | The criteria of assessment are stated in the Examination Policies and Procedures |
Danish title | Embodied interaction |
Module code | MSNMEDM2145 |
Module type | Course |
Duration | 1 semester |
Semester | Spring
|
ECTS | 5 |
Language of instruction | English |
Location of the lecture | Campus Aalborg, Campus Copenhagen, Campus Esbjerg |
Responsible for the module |
Study Board | Study Board of Media Technology |
Department | Department of Architecture, Design and Media Technology |
Faculty | Technical Faculty of IT and Design |