Objectives:
Computer generated imagery (CGI) is an integral part of visual media products. It is so abundant and of so high quality that oftentimes it is no longer noticed. We find CGI and animation in movies that are either entirely computer generated or substantial elements are made as special effects and we find CGI in commercials, music videos or for example visualizations of molecular biology. Interactive 3D computer graphics and animation applications are also becoming increasingly abundant and find them-selves into ever more aspects of our lives. They range from 3D computer games and animations for entertainment over mobile augmented-reality applications for navigation to visualizations of abstract phenomena in web-based applications. In addition to its wide range of applications areas, interactive 3D computer graphics and animation is also mediated in many different ways, from high-end desktop computers to hand-held devices, from projection screens to head-mounted displays, from monitors to laser light displays.
The students shall learn about screen media production, computer graphics, animation and rendering techniques, including the analysis of relationships between audio-visual communication and the communication offered by animation and computer graphics technologies. The students shall develop their technical and methodological skills by creating audio-visual experiments and experiences that are pre-rendered and/or interactive.
In this project module students will be working with analysing, designing and implementing (parts of) applications and media-technological experiments in which pre-rendered and/or real-time, interactive 3D computer graphics and animation are essential parts.
This can, for example, be a 3D game based on a game-engine consisting of an animated short story, a custom-designed application for data visualization, an interactive edutainment installation, a mobile navigation application or even developing a technology and/or a methodology for a special effect or production tools for aiding in the implementation/production of such products.
It is essential that projects contain elements of pre-rendered and/or real-time, interactive 3D computer graphics and animation and address an audio aspect, if applicable (and it has to be considered that many of the desired impacts on an audience can be achieved through the use of audio instead of, or in combination with, visuals). Film theory and cinematography must be applied wherever it can be applicable for the project or wherever the project can benefit from such theoretical and practical considerations. Evaluations of the designed solution must be conducted to investigate experiences, design criteria or formulated hypotheses.
As specified by the Study Board for Media Technology, a sub-theme description is formulated in connection with the project. In connection with the project a minimum of five related seminars /lectures are offered.
Students who complete the course module will obtain the following qualifications:
Students who complete the course module will obtain the following qualifications:
Students who complete the course module will obtain the following qualifications:
Academically supervised student-governed problem oriented project work.
Name of exam | Audio-Visual Experiments |
Type of exam | Oral exam based on a project
In accordance with the current Joint Programme Regulations and
directions on examination from the Study Board for Media
Technology:
Oral group examination with external censor based on: • a written project report • a media-technological artefact • an A/V production that illustrates and summarizes the project The assessment is performed in accordance with the 7-point grading scale. |
ECTS | 15 |
Permitted aids | With certain aids:
see semester description |
Assessment | 7-point grading scale |
Type of grading | External examination |
Criteria of assessment | The criteria of assessment are stated in the Examination Policies and Procedures |
Danish title | Audio-visuelle eksperimenter |
Module code | MSNMEDB5171 |
Module type | Project |
Duration | 1 semester |
Semester | Autumn
|
ECTS | 15 |
Language of instruction | English |
Location of the lecture | Campus Aalborg, Campus Copenhagen |
Responsible for the module |
Study Board | Study Board of Media Technology |
Department | Department of Architecture, Design and Media Technology |
Faculty | Technical Faculty of IT and Design |