Interaktionsdesign

2018/2019

Forudsætninger/Anbefalede forudsætninger for at deltage i modulet

All course and project-modules on the 1st semester must have been followed by the student.

Modulets indhold, forløb og pædagogik

Læringsmål

Viden

  • The iterative process of interaction design (different life cycle models) (application)
  • User centered methods for design (application)
  • Methods for user tests (application)
  • Conceptualizing interaction (understanding)
  • Characterize users and their needs, preferences and capabilities (understanding)
  • Conceptual design and using prototypes in design (application)
  • Data gathering (application)
  • Data analysis and interpretation: (application)
    • Qualitative (identifying recurring patterns and themes, categorizing data, looking for critical incidence etc.)
    • Quantative analysis including basic descriptive statistics, measures of central tendency (mean, median and mode) and variability (standard deviation and variance)
  • Graphical data representation (knowledge)
  • Physical computing (i.e., designing interfaces which go beyond the traditional graphical user interfaces) from a designer perspective (understanding)
  • The concept of designing and building lo-fi and hi-fi prototypes as an integral part of the interative design process and to evaluate these in user tests (understand/apply)
  • Applying usability test design of goals and principles such as user friendliness, learnability, likeability, sociability, playability etc. using both:
    • Empirical methods (focus group, questionnaires, interviews, observation, case studies, field studies etc.)
    • Theoretical methods (cognitive walkthroughs, task analysis, heuristic evaluation etc.)
  • Understanding techniques processes and issues involved in creating successful physical and virtual interfaces
  • Understanding and applying principles and goals for the interaction design of physical and virtual interfaces: Affordances, constraints, mapping, causality, feedback, modes etc.

Færdigheder

  • Design (apply) solutions to simple interaction design related problems, including uses in the process
  • Understanding and applying how to perform user evaluations
  • Ability to demonstrate (application) the concept behind their interface design through conceptual models and sensor data mapping

Kompetencer

  • Analyse needs of different target groups
  • Compare different user-centred evaluation methods, on a level to decide which of them are applicable and suitable for certain evaluations. Apply and evaluate selected user-centered evaluation methods
  • Apply the iterative method for interaction design

Eksamen

Prøver

Prøvens navnInteraktionsdesign
Prøveform
Skriftlig eller mundtlig
ECTS5
BedømmelsesformBestået/ikke bestået
CensurIntern prøve
VurderingskriterierSom angivet i Fællesbestemmelser for uddannelser
http:/​/​www.tech.aau.dk/​uddannelse/​Studieadministration/​

Fakta om modulet

Engelsk titelInteraction Design
ModulkodeESNITCB2K1F
ModultypeKursus
Varighed1 semester
SemesterForår
ECTS5
TompladsJa
UndervisningsstedCampus Aalborg
Modulansvarlig

Organisation

StudienævnStudienævnet for Elektronik og IT
FakultetDet Tekniske Fakultet for IT og Design