Interaktionsdesign

2018/2019

Forudsætninger/Anbefalede forudsætninger for at deltage i modulet

All course and project-modules on the 1st semester must have been followed by the student.

Modulets indhold, forløb og pædagogik

Læringsmål

Viden

  • The iterative process of interaction design (different life cycle models) (application)
  • User centered methods for design (application)
  • Methods for user tests (application)
  • Conceptualizing interaction (understanding)
  • Characterize users and their needs, preferences and capabilities (understanding)
  • Conceptual design and using prototypes in design (application)
  • Data gathering (application)
  • Data analysis and interpretation: (application)
    • Qualitative (identifying recurring patterns and themes, categorizing data, looking for critical incidence etc.)
    • Quantative analysis including basic descriptive statistics, measures of central tendency (mean, median and mode) and variability (standard deviation and variance)
  • Graphical data representation (knowledge)
  • Physical computing (i.e., designing interfaces which go beyond the traditional graphical user interfaces) from a designer perspective (understanding)
  • The concept of designing and building lo-fi and hi-fi prototypes as an integral part of the interative design process and to evaluate these in user tests (understand/apply)
  • Applying usability test design of goals and principles such as user friendliness, learnability, likeability, sociability, playability etc. using both:
    • Empirical methods (focus group, questionnaires, interviews, observation, case studies, field studies etc.)
    • Theoretical methods (cognitive walkthroughs, task analysis, heuristic evaluation etc.)
  • Understanding techniques processes and issues involved in creating successful physical and virtual interfaces
  • Understanding and applying principles and goals for the interaction design of physical and virtual interfaces: Affordances, constraints, mapping, causality, feedback, modes etc.

Færdigheder

  • Design (apply) solutions to simple interaction design related problems, including uses in the process
  • Understanding and applying how to perform user evaluations
  • Ability to demonstrate (application) the concept behind their interface design through conceptual models and sensor data mapping

Kompetencer

  • Analyse needs of different target groups
  • Compare different user-centred evaluation methods, on a level to decide which of them are applicable and suitable for certain evaluations. Apply and evaluate selected user-centered evaluation methods
  • Apply the iterative method for interaction design

Eksamen

Prøver

Prøvens navnInteraktionsdesign
Prøveform
Skriftlig eller mundtlig
ECTS5
BedømmelsesformBestået/ikke bestået
CensurIntern prøve
VurderingskriterierSom angivet i Fællesbestemmelser for uddannelser
http:/​/​www.tech.aau.dk/​uddannelse/​Studieadministration/​

Fakta om modulet

Engelsk titelInteraction Design
ModulkodeESNITCB2K1F
ModultypeKursus
Varighed1 semester
SemesterForår
ECTS5
TompladsJa
UndervisningsstedCampus Aalborg
Modulansvarlig

Organisation

StudienævnStudienævnet for Elektronik og IT
InstitutInstitut for Elektroniske Systemer
FakultetDet Tekniske Fakultet for IT og Design