Students who complete the module should obtain a solid foundation in working with computers and other digital devices, which will be built upon in future coursework to enable programming for different media platforms.
Furthermore, to provide the student with a foundation and basic introduction for the systematic development of programs using object-oriented modelling and programming. The student should acquire an understanding of basic concepts and mechanisms in an object-oriented programming language such that the student is able to use the language and associated class library to implement small programs.
The teaching is organized according to the general teaching methods for the education, cf. chapter 3
It is expected that the student uses 30 hours per ECTS, which for this activity means 150 hours
|Name of exam||Introduction to Programming|
|Type of exam|
Written or oral exam
|Type of grading||Internal examination|
Contact: The Study board for Computer Science at firstname.lastname@example.org or 9940 8854
|Danish title||Grundlæggende programmering|
|Language of instruction||English|
|Location of the lecture||Campus Aalborg|
|Responsible for the module|
|Study Board||Study Board of Computer Science|
|Department||Department of Computer Science|
|Faculty||Technical Faculty of IT and Design|