The module introduces various dramaturgies in relation to ludic events and participatory artefacts. Furthermore, the module introduces mobile technologies and their usage in play-based participatory event design.
* This module may be offered by the board of study depending on e.g. the amount of students enrolled or other relevant circumstances.
In connection with the module, courses may be offered within the following areas:
During this module, students should acquire basic knowledge about
During this module, students should acquire skills in
During this module, students should acquire competencies in
|Prøvens navn||Play and Event|
SkriftligThe examination is a free assignment, which is evaluated by one examiner and awarded a
For the examination, students are required to produce a play-based artefact or event and handin a reflective report, which must not exceed 10 pages
Alle skriftlige og alle elektroniske hjælpemidler
|Vurderingskriterier||The examination may be substituted by satisfactory and active
courses, i.e. 80% presence and submission of all assignments set during the course.
One examiner evaluates the assignment. In case of a Fail grade, an additional examiner will also evaluate the assignment.
The examination should demonstrate that the student has fulfilled the objectives outlined above.
|Engelsk titel||Play and Event|
|Studienævn||Studienævnet for Art & Technology (Oplevelsesteknologi)|
|Fakultet||Det Humanistiske Fakultet|
|Skole||Skolen for Musik, Musikterapi, Psykologi, Art, Kommunikation og Teknologi|